June 16, 2012

X-Wing Helmet - Night Scene

X-Wing Helmet - Night Scene

I came across a site showing fan made Star Wars helmets and thought it would be a cool idea to create a CG X-Wing helmet as a new private project. It took a while to figure out how to create the final shape of the helmet but after two attempts everything turned out all right. I set up the UV-mapping in Cinema 4D and started to create a few test renderings with VRay. Because I just wanted to create not only a boring studio scene for the helmet, I modelled a simple X-Wing fighter as a background scene. Because most of the background is blurred by DOF the fighter did not had to be super accurate.

When it comes to lighting I ended up with two setups. This one is the night setup I created with a few VRay area lights and a HDRI as a reflective environment. Of course you can also watch the daylight setup of the scene.


June 16, 2012

X-Wing Helmet - Daylight Scene

X-Wing Helmet - Daylight Scene

I came across a site showing fan made Star Wars helmets and thought it would be a cool idea to create a CG X-Wing helmet as a new private project. It took a while to figure out how to create the final shape of the helmet but after two attempts everything turned out all right. I set up the UV-mapping in Cinema 4D and started to create a few test renderings with VRay. Because I just wanted to create not only a boring studio scene for the helmet, I modelled a simple X-Wing fighter as a background scene. Because most of the background is blurred by DOF the fighter did not had to be super accurate.

When it comes to lighting I ended up with two setups. This one is the daylight scene I created with a VRay physical sun and a few fill lights. Of course you can also watch the night setup of the scene.


May 14, 2012

Vintage Diving Helmet

Vintage Diving Helmet

A few weeks ago I had the idea to model this vintage diving helmet and thought it is a good object to work on because it is not so commonly seen in the CG-scene. I used Cinema 4D to create the model and V-Ray to set up lighting and materials. What I like about VRAYForC4D is that it can be combined with all native shaders of Cinema 4D. This feature was intensly used when I created the weathered metal materials.


January 15, 2012

Wine Gums

Wine Gums

To learn more about the possibilities of VRay I played around with the FastSSS2 shader creating a winegum like material. I was pretty surprised how fast VRay renders subsurface scattering or DOF. It's not lightning fast but it's noticeable faster than any other render engine I tried. From this point I got the idea to model a plastic bag for the wine gums and some more objects to enhance the scene. After all I put together the whole scene and used the Cinema 4D dynamics engine to place the winegums on the surface in a natural way.


January 7, 2012

Tunnel

Tunnel

This scene was inspired by a photo I saw on the internet a few weeks ago. Now I created this CG tunnel scene lighten by a dazzling sun light to have a look at V-Ray for Cinema 4D. I have been using the render software recently and this is the first scene I created with this engine. After this short testing session I'm very impressed by the speed and realism of VRay. The tunnel is lightened by only one V-Ray Sunlight. The rest is done by the excellent Global Illumination algorithm.